Facilities

Outdoor Games

Football, also called association football or soccer, is a game involving two teams of 11 players who try to maneuver the ball into the other team’s goal without using their hands or arms. The team that scores more goals wins. Football is the world’s most popular ball game in numbers of participants and spectators.

Cricket is a bat-and-ball game played between two teams of eleven players each on a field at the centre of which is a 22-yard (20-metre) pitch with a wicket at each end, each comprising two bails balanced on three stumps.

Kho-Kho is a traditional Indian sports game, being one of the oldest outdoor sports dating back to ancient India.[1] It is one of the two most popular traditional tag games in the Indian subcontinent, the other being Kabaddi.[2] Kho-kho is played by two teams of twelve nominated players out of fifteen, of which nine enter the field who sit on their knees (Chasing Team), and three extra (Defending Team) who try to avoid being touched by members of the other opposing team.

Kabaddi is a contact team sport[2] with origins in Ancient India.[3] Played between two teams of seven players, the objective of the game is for a single player on offence, referred to as a “raider”, to run into the opposing team’s half of a court, touch out as many of their defenders as possible, and return to their own half of the court, all without being tackled by the defenders, and in a single breath.[4] Points are scored for each player tagged by the raider, while the opposing team earns a point for stopping the raider. Players are taken out of the game if they are touched or tackled, but are brought back in for each point scored by their team from a tag or tackle.

volleyball, game played by two teams, usually of six players on a side, in which the players use their hands to bat a ball back and forth over a high net, trying to make the ball touch the court within the opponents’ playing area before it can be returned.

Indoor Games

he players strike the shuttlecock with their rackets so that it passes over the net and into the opponents’ half of the court. The rally ends once the shuttlecock touches the ground: every stroke must be played as a volley. In doubles, either player of a pair may hit the shuttlecock (except on service), but only a single stroke is allowed before the shuttlecock passes again into the opponents’ court. Players are awarded a point if the shuttlecock lands on or within the marked boundary of their opponents’ court, or if their opponent’s stroke fails to pass the net or lands outside the court boundary.

A rally begins with the service, in which the serving player must strike the shuttlecock so that, if left, it would land in the diagonally opposite service court. In doubles, only one player, the receiver, may return the service (thereafter either player may hit the shuttlecock); the order of doubles service is determined by the Laws, which ensure that all the players shall serve and receive in turn. If the server wins the rally, he will continue serving; if he loses the rally, the serve will pass to his opponent. In either case, the winner will add a point to his score.

A match consists of three games; to win each game players must score 21 points (exceptions noted below). There are five events: men’s singles, women’s singles, men’s doubles, women’s doubles, and mixed doubles (each pair is a man and a woman).

table tennis, also called (trademark) Ping-Pong, ball game similar in principle to lawn tennis and played on a flat table divided into two equal courts by a net fixed across its width at the middle.

Chess is one of the oldest and most popular board games. It is played by two opponents on a checkered board with specially designed pieces of contrasting colours, commonly white and black. The objective of the game is to capture the opponent’s king.

Carrom is played on a square polished plywood board with a striker made of hard plastic and small circular wooden pieces called carrommen. The basic objective of carrom is to use the striker with a flick of the finger to drive the carrommen into any of the four corner pockets.